Don't Capture the Flag
GDD: https://docs.google.com/document/d/1MhIsLRJDeg6AJrT_-AK6OH6AckvD2_unQWx34MF6OW4/...
A simple 2D arcade game where you are the weapon and must try to prevent two teams from capturing the flag. (My 2nd idea after I abandoned the first project) :,)
Controls:
Give Weapon / press buttons - Left click
Art drawn by me in Paint.net :)
Sound effects generated from https://sfxr.me/
Music made by me in FamiStudio
Published | 1 day ago |
Status | Prototype |
Platforms | HTML5 |
Rating | Rated 4.0 out of 5 stars (1 total ratings) |
Author | zachbosseye |
Genre | Strategy |
Made with | Godot |
Tags | 2D, Arcade, Pixel Art, Singleplayer, Turn-based |
Development log
- A Single Line10 hours ago
Comments
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I think the idea is really cool and I like the art style! But it is not clear to me what's happening. It told me I lost when the person with the flag was in the middle of the screen.
Thanks for the feedback! What is happening is that since a defender can only tag a runner on their half of the board, once a runner gets across that halfway point the runner successfully captures the flag.
Ah gotcha, thanks for explaining! A tip explaining this (even on the page) I think would help immensely :)
I cant click on the buttons
click the human